Subnautica 2-ын тоглогчдын амжилтын статистик мэдээлэл гарлаа

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Энэхүү мэдээ, нийтлэлийг хиймэл оюун боловсруулав.

Эрт нэвтрэх хувилбараар гараад хоёр сар орчим болж буй Subnautica 2 тоглоомын хөгжүүлэгч Unknown Worlds студи тоглогчдын хамтын амжилтын статистикийг танилцууллаа.

Тоглоомын эрт нэвтрэх хувилбар нээлтээ хийснээс хойш тоглогчид нийт 58 сая гаруй цагийг тоглолтод зарцуулжээ. Энэ хугацаанд тоглогчид нийт 545,615,747 километр замыг туулсан нь Дэлхийгээс Бархасбадь гариг хүртэлх зайны 86.8 хувьтай тэнцэж байна. Мөн тоглогчид 331 сая гаруй усны ялзгана цуглуулж, 5,887,642 ширхэг Tadpole шумбагч хөлөг бүтээсэн байна.

Гэвч тоглолтын явцад үхлийн хамгийн түгээмэл шалтгаан нь хүчилтөрөгчийн дутагдал болжээ. Тоглогчид нийт 15,636,881 удаа живж амиа алдсан нь нийт үхлийн 42.6 хувийг эзэлж байна. Энэ нь нээлтээ хийснээс хойш минут тутамд дунджаар 192 тоглогч амиа алдсан гэсэн үг юм.

Unknown Worlds студи ойрын хугацаанд тоглоомын анхны шинэчлэлтийг гаргахаар төлөвлөж байгаа бөгөөд энэ нь тоглоомын ертөнцөд шинэ боломжуудыг нэмэх юм. Тоглогчид одоо ч гэсэн усан доорх нууцлаг ертөнцийг судлах боломжтой хэвээр байна.

Дэлгэрэнгүйг эх сурвалжаас харах

↓Эх сурвалжийг нээх ↓

It’s been just shy of two months since Subnautica 2 splashed into early access, and developer Unknown Worlds is celebrating its success on X by sharing some official statistics on what players have achieved during their over 58,000,000 hours of combined playtime.

According to the studio’s data, those achievements include a spectacular number of drownings. I’m talking about truly impressive metrics regarding millions of people forgetting they need to breathe.

Tallying the top causes of reprint (read: death), Unknown Worlds says running out of oxygen is by far the most common source of Subnautica 2 mortality: Players have drowned a total of 15,636,881 times, accounting for 42.6% of all player deaths. By my calculations, that means that—between Subnautica 2’s early access launch at 11 am EDT on May 14, 2026 and the time these statistics were shared at 11 am EDT on July 9, 2026—an average of 192 players have drowned every minute since launch.

For context, the CDC says there was an average of 4,083 yearly unintentional drowning deaths in the US from 2012 to 2021, meaning that in just under two months Subnautica 2 players suffered a number of drownings more than 3,829 times higher than what Americans suffer in an entire year.

Allow me to remind you that these are players who are often equipped with oxygen tanks and who are navigating oceans populated by alien flora that release bubbles of breathable oxygen at regular intervals. It’s a stunning accomplishment in mortal incompetence.

But not all of Unknown Worlds’ statistics are so grim: The studio also shared that players have collectively traveled 545,615,747 kilometers through the ocean depths of Proteus, which—I’m told—is about 86.8% of the distance between here and Jupiter. And yet the few meters separating players and breathable air still seems so insurmountable. Funny how that works.

Along the way, we’ve managed to collect over 331 million water slugs, either for avoiding dehydration or just to pile them in a room so we can admire them later. And while it’s interesting to know we’ve built a total of 5,887,642 Tadpole submersibles, the studio included the curious statistic that, somewhere in the world, there’s a player who built 195 in a single game.

I can only begin to guess why; there are, as ever, countless mysteries in the deep. And with Subnautica 2’s first update arriving this week, there are likely plenty more in store.

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- Зар сурталчилгаа -

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