Microsoft-ын явуулж буй томоохон хэмжээний цомхотголын улмаас id Software студийн ажиллах хүчин эрс багасч, ирээдүйн төслүүд нь цуцлагдах эрсдэлтэй болов.
Microsoft компани 3,200 хүнийг ажлаас халах шийдвэр гаргасны дотор id Software студийн 136 ажилтан багтсан нь тус студийг бараг “туслах студийн” хэмжээнд хүртэл жижгэрүүлжээ. Ажилчдын олонх нь халагдаж, өөрсдийн хөгжүүлэлтийн хөдөлгүүрийг орхин Unreal хөдөлгүүрт шилжихээс өөр аргагүйд хүрсэн нь тус студийн бүтээлч чадавхийг ноцтойгоор бууруулсан байна.
Gamesbeat-ийн мэдээлснээр, id Software студи нь Perfect Dark цувралын шинэчилсэн хувилбарыг бүтээхээр төлөвлөж байсан ч энэхүү цомхотголын дараа уг төсөл хэрэгжих боломж тун бага болжээ. Түүнчлэн John Wick киноноос санаа авсан “Fury” нэртэй, Gun Fu тулааны систем бүхий cyberpunk сэдэвтэй тоглоомын төсөл ч албан ёсоор батлагдалгүйгээр зогссон байна.
Microsoft өмнө нь 2025 онд The Initiative студийг хааж, Perfect Dark-ын төслийг зогсоож байсан удаатай. Одоогийн байдлаар id Software студийн ажиллах хүчин эрс танагдсан тул дээрх томоохон төслүүдийг хэрэгжүүлэх нөөц боломжгүй болсон гэж салбарынхан үзэж байна.
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The full scale of Xbox’s rash of layoffs is still to be properly tallied up—partially because CEO Asha Sharma is yet to announce a further 1,600 axed roles. One particularly harsh casualty is id Software, which has taken around 136 job losses on the chin. A move that one employee described this week as reducing it to the size of a “support studio”.
We’re just now learning about the projects that the developer, which had just released a large DLC for Doom: The Dark Ages, was cooking—courtesy of Gamesbeat. The report states that id Software was looking to pitch a Perfect Dark reboot:
“The team was also considering doing a game based on Perfect Dark, the franchise that hasn’t had a new addition since Perfect Dark Zero in 2005 on the Xbox 360 game console … Concept art was in the works.”
And, listen—it’s not confirmed this pitch hasn’t been picked up, or even that it’s been impacted the layoffs. But I think we can all take a deeply educated guess that it’s unlikely id Software is going to have the resources to make it. It’s a studio whose majority of staff has been shown the door, forced off its homegrown game engine and forced to work in Unreal. Chances of it happening are microscopically slim.
Which wouldn’t be the first time Microsoft has killed a Perfect Dark reboot in the past five years. Back in 2025, a staggering 9,000 layoffs saw developer The Initiative closed, and their version of the game—which had an impressive gameplay demo in 2024—tossed into Microsoft’s growing landfill of shuttered projects.
Another project from the hollowed-out studio that likely won’t see the light of day is a John Wick-inspired game dubbed “Fury”, says the Gamesbeat report:
“It had elements of sci-fi, noir, and Louisiana and Chicago gangsters. It had a modern, cyberpunk-like feel. It had a concept called Gun Fu, which combined gunplay with martial arts. The game was supposed to feel a lot like a John Wick movie, but it was not formally greenlit for production.”
Sounds awesome, and I figure if anyone could’ve pulled it off, it would’ve been id Software, progenitors of Doom—shooter experts in their own right. Will it ever see the light of day? Well, Microsoft would have to restore an estimated 3/4ths of its staff, first. I legitimately can’t think of a game that a studio who has lost that much talent could even make. When your co-founder’s mourning their own former studio, you’re probably in trouble.
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